![]() ![]() Level 2 (A Hardened Physique): 1 Fund + Vitality every 50 seconds, no chance of injury. Level 1 (A Stronger Physique): 1 Fund + Vitality every 55 seconds, 10% chance of injury. Also, injury requires Vitality or Funds to heal. Since the game eats 1 Fund every 60 seconds, this sucks. Level 0 (starting): 1 Fund every 60 seconds, 30% chance of injury. Use Vitality to increase your Health so you can work. Just watch out for that Despair button, and move aggressively to get Contentment once it shows up. I used to die from Dread all the time, and now I don't. This cancels one Dread inside the button (and also gives Dread on the table more time to expire).Ĭaveat: Contentment only lasts 60 seconds, so if you generate a bunch of them, some may be wasted. Once you have Contentment, the Despair button will preferentially eat it ahead of Dread. ![]() ![]() So, Explore with Health until you get SSBM, then Explore SSBM until you get Contentment. Sending out a follower works too, but less consistently (they're more likely to come home with some creepy mercenary). Works maybe 1/3 of the time? You generate SSBM by walking with Health. Seems to work consistently (either 90% or 100%) as long as you don't do it too often.ĭream with health. If it gets three Dread, it kills you.ĭream with money (opium). This is why Fascination rarely kills anyone, while Dread / Despair kills people all the time.) Once the button has some Dread, it just stays up there forever until it finds more Dread, or Contentment. (This is unlike the Fascination button, which expires after a minute if it can't find fresh Fascination. NOTE: The Despair button DOES NOT DIE while it has Dread. Use it to dream with Contentment (Dread goes in first).Īfter the Despair button has eaten it, generate Contentment and let the Despair button eat that. However, it can buy you some time to generate Contentment see below.ĭream on it with Fascination (you have to put the Fascination in first). You can hide it temporarily by using it as the subject for a painting, but this doesn't work for long (and the card doesn't age while it's being painted). ![]()
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